Tekken 3 is a 1997 fighting video game, the third title in Namco’s Tekken series, and the first game built on the Namco System 12 arcade hardware. Plotwise, the game takes place twenty years after Tekken 2 (1995) and features a largely new cast of characters, including the debut of several now-staple characters such as Jin Kazama, Ling Xiaoyu and Bryan Fury, and adds sidestepping ability to every character in-game. Tekken 3 was ported to the PlayStation in 1998 with additional content, including a beat ’em up mode called Tekken Force.

Tekken 3 maintains the same core fighting system and concept as its predecessors. Three-dimensional movement is insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), but Tekken 3 adds emphasis on the third axis by allowing characters to sidestep in or out of the background. Fighters now jump more reasonable heights than in the previous games, making them less overwhelming and putting more use to sidestep dodges, as jumping can no longer dodge every ground attack. Reversals, introduced for some characters in Tekken 2, were now available to all characters. New improvements include quicker recoveries from knockdowns, more escapes from tackles and stuns, more moves with juggling enabled, and newly created combo throws.

Tekken 3 introduces a beat ’em up minigame called “Tekken Force”, which pits the player in various stages against enemies in a side-scrolling fashion. The concept was expanded on in a minigame for Tekken 4, and succeeded by the Devil Within campaign mode in Tekken 5. Another minigame is known as “Tekken Ball”, similar to beach volleyball, where the player must hit the ball with a powerful attack to pulverize the opponent, or cause them penalty damage by letting the ball fall into the opponent’s territory.
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