Metal Gear Solid V: The Phantom Pain is a 2015 action-adventure stealth video game developed and published by Konami. Directed, written, and designed by Hideo Kojima (as his final work at Konami), it is the ninth installment in the Metal Gear franchise, following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year. Set in 1984, nine years after the events of Ground Zeroes, the story follows mercenary leader Punished “Venom” Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on those who destroyed his forces and came close to killing him during the climax of Ground Zeroes.

The game is played from a third-person perspective in an open world which can be explored either on foot or by modes of transport. Snake can use a wide repertoire of weapons and items and receive assistance from several AI companions, allowing the player to combat enemies either stealthily or directly. Enemy soldiers and resources found in the world can be transported to Snake’s headquarters, allowing for its expansion and the development of further technology. The game includes two separate multiplayer modes, Metal Gear Online (also known as Metal Gear Online 3) and Forward Operating Bases (FOBs); the latter mode allows players to develop FOBs, which can then be invaded by other players.

Metal Gear Solid V: The Phantom Pain is a stealth game in which players take the role of Punished “Venom” Snake from a third-person perspective in an open world. Gameplay elements are largely unchanged from Ground Zeroes, meaning that players must stealthily traverse several areas in the game world, avoiding enemy guards and remaining undetected. Included in Snake’s repertoire are binoculars, a variety of weapons, explosives, and stealth-based items such as cardboard boxes and decoys. Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies. Players may traverse the game world with vehicles such as jeeps and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous, players may opt to go rock climbing as a shortcut. They may call for helicopter support against enemy soldiers or request airstrikes that can bombard the target area or change the weather. Snake can call on one of a few AI “buddy” companions: D-Horse, a horse capable of wearing armor and hiding Snake during travel; D-Dog, a wolf pup raised to assist Snake in the field; Quiet, a mute female sniper with supernatural abilities; and D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support. The companions’ abilities and their effectiveness depends on the player’s relationship with them. There is a large emphasis on tactics in The Phantom Pain.
#gaming #games #ratinggames #metalgearsolidvthephantompain #actionadventure